Aside from Play Now Online, those are just the modes that are relatively unchanged. The popular MyPARK streetball mode is also back. And yes, that's just as awesome as it sounds.īlacktop returns with no real additions, as does the Play With Friends team-up option. There's the new Play Now Online mode, which lets you play a soccer-style promotion and relegation system with head-to-head matches. There's Play Now, which is traditional exhibition games with all 30 NBA teams, both All-Star squads and/or any of the 47 classic teams and 25 Euroleague clubs. It's difficult to know where to begin when discussing the various ways to play NBA 2K16. Overall, the visual and audio authenticity in this game are amazing. However, there's a new piece that shows cutaway interviews with players at dead balls in the first half. The halftime and postgame player interviews are still in, but some of the content has been used for the last three years-which is slightly disappointing. Then again, who am I kidding? How many sports video games even have a pre, post and halftime show? The pregame, halftime and postgame shows are all done nicely, though I wish the highlights were a little more guided, and that the commentary was more specific. Anthony's dialog is just as organic as Kerr's was in fact, it's more emotionally balanced as there aren't as many misplaced reactions.
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To be honest, I was worried that this aspect of the game would be thrown together and that the commentary would lose its conversational value. Greg Anthony replaced Steve Kerr as the third man on the announce team. Presentation has always been a big deal for the NBA 2K series, and this year's game doesn't let up. If you haven't played it, you have to get your hands on the sticks to understand how good this game plays. Overall, the gameplay team, led by Mike "Beluba" Wang and also featuring Zach Timmerman and a host of other talented individuals, has produced the best gameplay the sport of basketball has seen on a video game. Much like Da Czar did with the offensive side of the ball, Scott O'Gallagher's influence and knowledge about defense has augmented gameplay in this aspect. I went on a little run with Pau Gasol, and before the quarter was done, he was being doubled on the low post. Now your players will react more intelligently when defending pick-and-roll, impeding the path of cutters and keying on a hot player. Nino "Da Czar" Samuels deserves a ton of credit for this, as he was instrumental in the development of the game's freelance offense. Translation: you don't have to call plays every trip to get your team to play to its strength or to put the right players in position to score. In this year's game, the teams automatically run sets that mirror the real-life coach's philosophy. I'd be remiss if I didn't mention the improved offensive and defensive logic. If LeBron James had the ball in the open floor, he was almost unstoppable, and that's the way it should be. Missed shots quickly turned into transition opportunities. I played online against a guy who had the Cavs.
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Watch as you or your opponent are penalized for bad shots and poor passing. That's the way basketball is in real life, and you really get an appreciation for that concept when you play head-to-head with another person. Bad shots rarely go in, and great shots don't always fall.